A fanmade demake of Pony Island by Daniel Mullins, as an LCD handheld game. This is my submission to the unofficial Daniel Mullins Fan Games jam that I'm hosting.
How to play:
To start the game, just click.
Left-click to jump, right-click to shoot.
Drag the difficulty slider to set it to your desired difficulty. There are four options available.
On the easiest difficulty, only gates will appear. You will have to jump over them.
On the second-easiest difficulty, enemies can also appear. Shoot the enemies with your pony lasers before they attack you.
On the second-hardest difficulty, gates will sometimes come in larger amounts, requiring you to time your jumps more precisely.
On the hardest difficulty, glitched enemies can appear. If you shoot these ones, you lose; just wait for them to disappear instead.
Credits:
Based on Pony Island by Daniel Mullins Games.
Made with Godot Engine. Also, I used Shotcut for editing audio, Krita for editing images, and Blender for modeling and rendering the image of the handheld itself.
All visual assets were made by me, though they were all based on ones from the original game. Credit goes to Daniel Mullins for the artwork I based mine on (and in some cases used directly as parts of mine).
Music and sound effects are taken directly from the original game, though they have been very slightly modified, so credit goes to Jonah Senzel for the soundtrack.